Referral Program

by Drakath » Sat Aug 19, 2017 7:55 pm

Players can now earn rewards for referring their friends.
When registering, players are able to specify the username of the player who referred him.
If the registered player reaches 50 hours of play time, the player who referred him will receive $100000 in-game money.
Furthermore, if the referred player purchases Coins, the referrer will receive 5% of the purchased sum.
This means that if a referred player purchases 100 Coins, the player who referred him will receive 5 Coins for free.
The only rule is that you cannot make accounts and refer yourself.

You can view your referred accounts and rewards given by them by typing /referrals
This program is still in beta version so report any bugs you find in the bugs forum.

Login panel & Account settings

by Drakath » Sat Aug 19, 2017 7:42 pm

The registration process has been made easier and GUI of the login panel has been improved.
The update also includes some security improvements.

Account settings have been redesigned. To access them, open your ERPhone -> Settings app -> More settings and click on the 'Account' tab.
You can now attach, change or remove your email address. Changing or removing an email address requires a confirmation from your current email.

Filling in a new password is only required if you want to change your current password.
Resetting your account now removes all items and your vehicle.

When registering, players will be able to specify who referred them. More about the new referral system will be written in the next topic.

Vehicles v1.7

by Drakath » Tue Aug 15, 2017 2:57 pm

This release of the vehicles system features vehicle recovery function and some improvements for the armed vehicles.

You can now teleport your vehicle in any vehicle shop for $5000. To do that, simply step on a vehicle shop marker and press the "Recover" button.
Note that this feature does not fix your vehicle and cannot restore it if the vehicle is blown up. The recover feature does work if the vehicle is in the PvP zone.

If you own an armed vehicle, you can now earn rewards for killing all types of zombies, however a daily cap of 1000 zombies has been put in place. There is no limit for zombie bosses.

Fixed vehicle rotation being incorrect when spawning the vehicle.

Vehicles v1.6

by Drakath » Wed Aug 09, 2017 6:56 pm

Land vehicle prices were altered according to GTA:SA vehicle monetary values.

Ambient vehicles can now be claimed as your main vehicle for half of the original vehicle's price.
To claim an ambient vehicle, drive on any vehicle shop marker and a button with text "Claim (Price)" will appear. This will replace your current vehicle. This does not apply to every vehicle.

Added a 5 minute delay before an abandoned ambient vehicle is automatically destroyed.
This will fix an issue where players would lose their vehicle if they for example enter a shop.

You can now open the hood or trunk of the vehicle by stepping near it and pressing the 'x' key.
This might not work for heavy vehicles such as trucks. To solve this issue, enter the vehicle and type '/vehicle open' to open/close the hood.

A new item called repair kit has been added.
This item can be used to fully repair any vehicle, including but not limited to aircraft and boats, at any place.
This is also the first item that can be obtained by crafting.
The crafting recipe for vehicle repair kit is:
1x Exhaust pipe
1x Pedals
1x Bumper

These ingredients can be obtained by collecting scrap from ambient vehicles.
Only the ambient vehicles in good condition are eligible for being collected.
If the vehicle is not in good condition, you can fix it in Pay'n'Spray or by using the VIP panel and then collect the scrap from it.
To collect scrap from a vehicle, open the vehicle's hood and type in: '/veh salvage'.
When collecting scrap, you can get a random ingredient required to craft the repair kit. There is also a chance that you won't find anything.

In order to fix a vehicle using the repair kit, step near any vehicle and then use the item.
Due to this update increasing the usability of VIP vehicle fix feature, a 30 second delay timer has been added to it.

Fixed vehicle blip sometimes not being removed.
Some GUI changes were made.

In-game reports

by Drakath » Tue Aug 08, 2017 10:39 am

Forum Quick Report topic was discontinued with the release of the in-game reports update.
New report categories were added. When reporting, a player will be able to select another player who he wants to report.
This will make in-game reports much more effective because any staff member will be able to review the reported player and take necessary action.
Type /report to file an in-game report.

Crafting

by Drakath » Mon Aug 07, 2017 3:28 pm

The inventory system now includes a crafting feature.
This feature is currently useless as there are no craftable items available yet, however such items will be added in the upcoming updates.

To start crafting, open up your inventory and click the switch box which is located in the top right corner.
Select the ingredients category and then select a combination of ingredients that form a certain crafting recipe.
When a valid combination is selected, the resulting item will appear on the screen with some of its information. The "No result" label means that the selected combination is invalid or that no combination is selected.
Lastly, press the 'R' key to craft the item.

Shelter defense

by Drakath » Wed Jul 26, 2017 8:12 pm

Shelter defense activity has been updated and its rewards were increased.

The lobby GUI was improved and is now easier to use.
Added mission zones to prevent players from wandering away. Players can also use this feature to leave the game anytime they want by moving away from the spawn point.
Wooden boards can now be used to hold back zombies.

XP reward has been increased to 200 XP for co-op players and 300 XP for single players.
Added a money reward of $5000
VIP bonus was increased to $3000

New payment methods & updates

by Drakath » Wed Jul 19, 2017 2:19 pm

New payment methods have been added to our improved premium system.

The payment box is now more responsive and mobile friendly.
Payment methods are now based on your country. The system will automatically try to detect your country but if that fails, you can manually select it.
The country select box has replaced the currency select box, however the currency conversion will still happen automatically.

New payment methods:
Bitcoin
Sofort
Giropay
CashU
SafetyPay
PaySera

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Food

by Drakath » Sun Jun 11, 2017 9:23 pm

The inventory system has been integrated into the food stores.
The food you buy will be added as items into your inventory, in food category.

Players are able to select the quantity of food they want to buy. Food properties will be written in the food store.
Foods will add fat to players who have the CJ skin, however this is only a temporary effect, it will not be saved.

Due to food being much more useful in the form of items, the prices were raised.

Inventory v1.2

by Drakath » Sun Jun 11, 2017 6:45 pm

Inventory GUI has been improved. Other GUI elements are now displayed on top of it.
Item drop box no longer turns the inventory off.

A new command to use your items was added: '/use [Item name]'. This means that you can utilize binds to use your favorite items.
For example by typing: '/bind 1 use Wooden board', you will be able to place wooden boards by pressing the '1' key.

Food items were added and will soon be available for purchase at every food store.
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