Our server is now running MTA 1.4.1

Server updates:
Playtime is now counting every 1 minute instead of 5.
Info messages have been rewritten.
Login panel is now compatible with our new domain.
Team script has been rewritten.
Chat system blocks team messages by itself.

Bug fixes:
Revive text sometimes appear even if player is dead.


List of changes for 1.4.1
Here are some of the changes made to MTA:SA since the original 1.4 release from July, 2014.

• Added Japanese translation and updated other translations

• OOP additions, changes and fixes (courtesy of qaisjp)

• Added luautf8 library - adds support for unicode gsub, gmatch, find, match and reverse (sbx320)

• Improved compatibility with the Steam version (Cazomino05 and ccw)

• Fixed radar map and blips not being shown in MTA if disabled in GTA settings (default is 'show all') (Jusonex96)

• Fixed freefall bomb position desync for clients with different FPS when the projectile has a high velocity + Adjusted satchel positioning (Cazomino05)

• Fixed train position not being set properly if target position is not in stream radius (Jusonex96)

• Fixed resource settings node not being deleted upon resource stop (sbx320)

• Patched several memory leaks (Jusonex96, sbx320 and others)

• Added hash function for sha1 etc (ccw)

• Fixed clientscript.log not getting trimmed when over 2GB (ccw)

• Added VS2013 runtime installer to installer (ccw)

• Added signed server exe (ccw)

• Added option to skip version checks for non official server builds (ccw)

Download MTA:SA 1.4.1
You can download the new release here: http://www.mtasa.com.